﻿using System;
using YJKRevitBase.Math;

namespace YJKRevitKernel.ShortPathSuite
{
	internal class GeoUtil
	{
		internal static bool IsEqual(double d1, double d2)
		{
			return MathUtility.IsEqual(d1, d2);
		}

		internal static bool IsEqual(double d1, double d2, double dPrecision)
		{
			return MathUtility.IsEqual(d1, d2, dPrecision);
		}

		internal const double precision = 0.001;
	}
}
